Sharpcaster.SocketsForPCL 2.0.4

Cross-platform socket API for Xamarin iOS/Android/Forms, Xamarin.Mac, Windows Phone 8/8.1, Windows Store, UWP and Windows Desktop. Includes support for TCP and UDP listeners and clients, as well as UDP multicast.

Requires NuGet 2.8.1 or higher.

Install-Package Sharpcaster.SocketsForPCL -Version 2.0.4
dotnet add package Sharpcaster.SocketsForPCL --version 2.0.4
<PackageReference Include="Sharpcaster.SocketsForPCL" Version="2.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sharpcaster.SocketsForPCL --version 2.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Sharpcaster.SocketsForPCL, 2.0.4"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sharpcaster.SocketsForPCL as a Cake Addin
#addin nuget:?package=Sharpcaster.SocketsForPCL&version=2.0.4

// Install Sharpcaster.SocketsForPCL as a Cake Tool
#tool nuget:?package=Sharpcaster.SocketsForPCL&version=2.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

2.0.4 (2016-09-30)

- Released nuget package and fixed typo

2.0.3 (2016-09-27)
     
- Added flag to ignore SSL errors
     
2.0.2 (2016-06-30)

Known Issues:

- A `SocketException` class has been added, allowing socket-related exceptions to be caught from PCL code. In this release, this works for WinRT/UWP platforms only.

Deprecations:

- Support for the iOS "Classic" API, MacOS "Classic" and MonoMac (open source) platforms has been dropped.

Features:

- It is now possible to retrieve the `ICommsInterface` that a `TcpSocketClient` is connected via. Thanks @fubar-coder
- Auto-properties have been replaced with proper events across all classes. Thanks @Waty
- `TcpSocketClient`'s `ConnectAsync` method optionally takes a `CancellationToken` to support client-invoked cancellation and scenarios like timeout. Thanks @SparkStream
- You may now specify a service name rather than port when connecting with a `TcpSocketClient`. Thanks @SparkStream
- For those that need it, you can access the underlying .NET or WinRT/UWP socket instance from native (non-PCL) projects. Thanks @SparkStream
- `UdpSocketClient` can now receive response packets. This simplifies scenarios where you don't need to listen for new packets, but do need to receive response packets. Thanks @SatoshiARA
- All the Udp socket classes now include a `Send-` overload that allows you to specify the number of bytes to be read from the input. This can avoid the need to duplicate a buffer when working with streams. Thanks @jasells

Bugfixes:

- Fixed `InvalidCastException` being thrown by `TcpSocketListener.Dispose()`. Thanks @Waty
- Fix for a rare issue where the Udp classes could throw an exception after receiving an ICMP unreachable packet in certain cases

Other:

- sockets-for-pcl can now also be installed via the Xamarin Component Store. Thanks @mattleibow
- special thanks to @vbisbest for helping work through issues in the prereleases

Dependencies

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

Version History

Version Downloads Last updated
2.0.4 0 06.02.2022